Alesha Serada's doctoral dissertation demonstrates how the value of NFTs is constructed in games, using the example of one of the first popular and longest-running blockchain-based games, CryptoKitties.
The processes of value creation and extraction in games are well familiar to industry practitioners, but they are rarely studied by academic researchers. This continues to be a problem, because consumer awareness is often low, and corporate responsibility in the gaming industry is lacking. Back in 2017, Non-Fungible Tokens (NFTs) on blockchain were promised to liberate gamers from corporate greed of major game publishers. As of 2024, this promise is not fulfilled yet.
According to their early adopters, NFTs would ensure property rights in virtual worlds and create new types of value based on unique properties of blockchain technology. After eight years of creative evolution, only very few blockchain-based games have reached a noticeable level of adoption, and even those are critically panned. This indicates the lack of value in such games to their players.
However, games are one of very few blockchain applications beyond cryptocurrencies that saw at least some level of adoption. So-called ‘crypto games’ made an important contribution to the development of blockchain platforms, as Serada argues in their dissertation, to be defended on October 4 at the University of Vaasa.
– I chose CryptoKitties as my primary case for studying value on blockchain, because it was the first of this kind to reach overnight fame, says Serada. – Besides, this is also one of the very few blockchain-based games to have a friendly and vibrant community. Thanks to it, the game managed to survive several ‘crypto winters’ on the cryptocurrency market. Throughout the years, a wealth of quantitative data has been accumulated both on blockchain and off-chain, which I combined with qualitative data from the game community and the game itself.
A holistic model of value creation in games before and after blockchain
Despite the many inefficiencies of blockchain, game designers can learn valuable lessons from blockchain-based games. Based on research, Serada suggests a three-dimensional model that takes into account different types of value: the value as designed by game creators, the subjective value of items projected by an individual player, and the value that is collectively created by the game community. The last type of value is the fundamental and most sustainable way of value creation in games, and yet blockchain-based games are particularly low on it. The dissertation also includes a decision flowchart, which can be used to determine what kind of value, if any, is constructed in a game item represented by an NFT.
Public defence
The public examination of Master of Sociology Alesha Serada’s doctoral dissertation “Value Creation and Price Negotiation on the Blockchain-Based Marketplace: The Case of CryptoKitties" will be held at the University of Vaasa, in Auditorium Nissi, on Friday October 4, 2023, at noon.
It is possible to participate in the defence also online via Zoom, password: 697917
Professor Juho Lindman (University of Gothenburg) will act as an opponent and Professor Tanja Sihvonen as a custos. The defence will be held in English.
Dissertation
Serada, Alesha (2024) Value Creation and Price Negotiation on the Blockchain-Based Marketplace: The Case of CryptoKitties. Acta Wasaensia 533. University of Vaasa
Publication PDF
Further information
Alesha Serada, tel. +358 40 257 0570, alesja.serada@gmail.com
Alesha Serada was born in Minsk, Belarus. She obtained a Bachelor's degree in Oriental Philology in 2005 and a Specialist degree in Oriental Philology in 2006 from Belarussian State University. Additionally, she earned a Bachelor's degree (2017) and a Master's degree (2019) in Sociology/Cultural Studies from European Humanities University in Lithuania.
Before moving to Finland, Alesha worked as an event manager for major IT conferences, a marketing specialist, and previously in media, journalism, and education.